Wednesday, June 22, 2011

Halo Environment

Started working on the other structure in the scene that I've decided (with some discussion with a friend) is a research center for the life forms that have been brought into the area.

Sunday, June 19, 2011

Wednesday, June 15, 2011

Halo Environment

Still working on textures and adding little bits to the bridge but I put it in UDK anyway because I can.

Tuesday, June 14, 2011

Halo Environment

Made another tileable design texture for the ramped parts, will add to it in UDK.

Halo Environment

Made a new tileable floor designs texture. I'm going to overlay some detail texture and add specular in UDK.

Wednesday, June 8, 2011

Halo Environment

Worked on the underside of the bridge to work with the new windows, and started working on a light source mesh.

Halo Environment

Changed up the walkway on the bridge to have two windows instead of a strip of light all the way along it.

Wednesday, June 1, 2011

Halo Environment

Started work on a tileable texture for the bridge to try and get the Halo feel: