Thursday, December 15, 2011

Modeling rocks

I need practice at modeling rocks but this one is sort of coming along:

Tuesday, December 6, 2011

Unity Jet Game

So I've started on a jet game and been practicing some more programming in C#.

JetGame Flight Controls

I got the basic flight controls set up and started working on a random track builder with very lame placeholders which is coming along.  I've taken a break from programming to try to spiffy up the track sections so I can get the real sizing and continue working on the builder.

Thursday, October 20, 2011

Learning Blender3D

Started to learn Blender and it was mind-boggling at first but now I am getting more comfortable with it.

Wednesday, October 5, 2011

Texture Painting Practice

Decided to do a little texture painting and found an art test from Splash Damage to go off. Model is under 1000 polys.

Wednesday, June 22, 2011

Halo Environment

Started working on the other structure in the scene that I've decided (with some discussion with a friend) is a research center for the life forms that have been brought into the area.

Sunday, June 19, 2011

Wednesday, June 15, 2011

Halo Environment

Still working on textures and adding little bits to the bridge but I put it in UDK anyway because I can.

Tuesday, June 14, 2011

Halo Environment

Made another tileable design texture for the ramped parts, will add to it in UDK.

Halo Environment

Made a new tileable floor designs texture. I'm going to overlay some detail texture and add specular in UDK.

Wednesday, June 8, 2011

Halo Environment

Worked on the underside of the bridge to work with the new windows, and started working on a light source mesh.

Halo Environment

Changed up the walkway on the bridge to have two windows instead of a strip of light all the way along it.

Wednesday, June 1, 2011

Halo Environment

Started work on a tileable texture for the bridge to try and get the Halo feel:

Sunday, May 29, 2011

Halo Environment

I'm going to try to make an environment based off of some concept art by Dylan Cole for a cancelled Halo mmo.
http://www.dylancolestudio.com/Professional/otherProjects/pages/HaloConcept2.html

I've started working on the bridge.